VIRTUALIZATION OF IDENTITY IN THE CONTEXT OF SELF-REALIZATION OF A PERSONALITY
Keywords:virtual reality, identity, virtualization of identity, multiple identity, social networks, computerized networks, network identity, self-realization of personality
Purpose. The research is aimed at clarifying the essence of virtual reality and its productive role in the self-realization of the individual, as well as the importance in the process of self-realization of the individual to expand the dimensions of his identity by including virtual dimensions. To do this, the process of formation of the phenomenon of virtual identity in the environment of virtual reality is revealed and the influence of productive human activity in virtual reality on the nature of virtualization of its identity is turned out. Theoretical basis of the work is understanding virtual reality as a combination of conscious productive imagination as its attribute, on the one hand, and the technological component in the form of a computer and related programs on the other hand. An anthropological prerequisite for virtual reality is the ability of the man’s creative imagination to calculate and choose the best model from many mental design ones, using, among other things, horizontal computer networks, which form a virtual identity. Originality. It was found that a necessary condition for the formation of a virtual identity is the exchange of results of productive and intermediary activities between Internet users, which they carry out in Internet networks with the help of virtual reality itself. Accordingly, philosophical studies of virtual reality (R. Burrows, G. Cooper, M. Heim, R. Harper, N. Green, J. Juul, B. Loader, N. McDonnell, N. Wildman, S. Muncer, G. M. Murtagh, S. Nettleton, O. Ollinaho, N. Pleace, G. M. P. Swann, T. P. Watts) are gradually supplemented by research in the field of virtual identity (R. Baltezarevic, B. Baltezarevic, V. Baltezarevic, D. Deh, D. Glodovic, Este N. Beck, P. Kwiatek, R. A. Hardesty, B. Sheredos, N. McDonnell, N. Wildman, O. Ollinaho, E. J. Ramirez, S. LaBarge, J. Spiegel). Competitive production and distribution of human livelihoods through creative project work in virtual reality in interaction and communication with Others in a rapidly changing society requires the expansion of identity, including virtual dimensions. In the modern world self-realization of the individual includes the expansion of identity through its virtualization. Conclusions. A person’s productive activity in computer virtual reality – as an auxiliary tool of his creative imagination –creates his virtualized identity in solidarity and competitive interaction with Others, promotes self-realization of his personality and makes his holistic identity more flexible. Accordingly, philosophical studies of virtual reality over time are supplemented by philosophical anthropology studies of virtual identity.
Baltezarevic, R., Baltezarevic, B., Kwiatek, P., & Baltezarevic, V. (2019). The Impact of Virtual Communities on Cultural Identity. Symposion, 6(1), 7-22. DOI: https://doi.org/10.5840/symposion2019611 (in English)
Beck, E. N. (2015). The Invisible Digital Identity: Assemblages in Digital Networks. Computers and Composition, 35, 125-140. DOI: https://doi.org/10.1016/j.compcom.2015.01.005 (in English)
Cooper, G., Green, N., Murtagh, G. M., & Harper, R. (2002). Mobile Society? Technology, Distance and Presence. In Virtual Reality? Technology, Cyberbole, Reality (pp. 286-301). Oxford University Press. (in English)
Deh, D., & Glodovic, D. (2018). The Construction of Identity in Digital Space. AM Journal of Art and Media Studies, 16, 101-111. DOI: https://doi.org/10.25038/am.v0i16.257 (in English)
Ferguson, N. (2018). The Square and the Tower: Networks and Power, from the Freemasons to Facebook. K. Dyka, Trans. from Engl. Kyiv: Nash Format. (in Ukrainian)
Hardesty, R. A., & Sheredos, B. (2019). Being Together, Worlds Apart: A Virtual-Worldly Phenomenology. Human Studies, 42(3), 343-370. DOI: https://doi.org/10.1007/s10746-019-09500-y (in English)
Heim, M. (1993). The Metaphisics of Virtual Reality. New York: Oxford University Press. (in English)
Juul, J. (2019). Virtual Reality: Fictional all the Way Down (and that’s OK). Disputatio, 11(55), 333-343. DOI: https://doi.org/10.2478/disp-2019-0010 (in English)
McDonnell, N., & Wildman, N. (2019). Virtual Reality: Digital or Fictional? Disputatio, 11(55), 371-397. DOI: https://doi.org/10.2478/disp-2019-0004 (in English)
Nettleton, S., Pleace, N., Burrows, R., Muncer, S., & Loader, B. (2002). The Reality of Virtual Social Support. In Virtual Reality? Technology, Cyberbole, Reality (pp. 176-188). Oxford University Press. (in English)
Ollinaho, O. (2018). Virtualization of the Life-World. Human Studies, 41(2), 193-209. DOI: https://doi.org/10.1007/s10746-017-9455-3 (in English)
Ramirez, E. J., & LaBarge, S. (2018). Real moral problems in the use of virtual reality. Ethics and Information Technology, 20(4), 249-263.DOI: https://doi.org/10.1007/s10676-018-9473-5 (in English)
Spiegel, J. S. (2018). The Ethics of Virtual Reality Technology: Social Hazards and Public Policy Recommendations. Science and Engineering Ethics, 24(5), 1537-1550. DOI: https://doi.org/10.1007/s11948-017-9979-y (in English)
Swann, G. M. P., & Watts, T. P. (2002). Visualization Needs Vision: The Pre-Paradigmatic Character of Virtual Reality. In Virtual Reality? Technology, Cyberbole, Reality (pp. 41-60). Oxford University Press. (in English)
Woolgar, S. (2002). Five Rules of Virtuality. In Virtual Society? Technology, Cyberbole, Reality (pp. 1-22). Oxford University Press. (in English)
How to Cite
- Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution License that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).